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> 40k 8th Ed Tournament Size, What will it be?
knightish
post Jul 5 2017, 04:07 PM
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Hey Guys

I am fresh back to 40k after a 2 edition hiatus.
Just wondering, as I list build/ model Buy.

Where do we think Tournament size will sit as standard?

It seems to be with Detachments and such, it feel 2k may be a decent point limit, but hey.. im new.... and probs silly.

Interested to hear your thoughts.

Cheers
Knightish
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Chaplain_Fortis
post Jul 5 2017, 04:50 PM
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I think we'll see 1500-2000 as standard sizes.


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Krefey
post Yesterday, 03:16 PM
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2000 points is what GW was saying "normal" games would be points wise for the most part and doable in a couple of hours.


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Chaplain_Fortis
post Yesterday, 03:36 PM
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As always 2000 feel just a little bit too much "take everything" and spammy. It's certainly doable but it's a lot of dudes to get together for tournament games to be comfortably sized.


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Mango
post Yesterday, 04:20 PM
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QUOTE(Chaplain_Fortis @ Jul 25 2017, 03:06 PM) *

As always 2000 feel just a little bit too much "take everything" and spammy. It's certainly doable but it's a lot of dudes to get together for tournament games to be comfortably sized.

Agreed.

If you look at GW time/game/points chart I think for tourney play 1250-1750 would seem to be a good range depending on how the TO wants to run the event

http://pro.bols.netdna-cdn.com/wp-content/...-Sizes-copy.jpg

Although the way many people online are laying out terrain for a game (ie very little) maybe 2000 wouldnt be too bad as alpha strikes are wiping out alot of those points on turn 1.

I would hope that a good TO would actually have tables with alot more terrain though to challenge the players smile.gif

This post has been edited by Mango: Yesterday, 04:20 PM
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Krefey
post Yesterday, 04:54 PM
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Vehicles are a lot more expensive in general though, so it depends on how you put together your army on just how "big" it will be.


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Chaplain_Fortis
post Yesterday, 07:26 PM
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How does more terrain = more challenge? Surely it just changes the parameters and what can be done.

Either way this edition has the smallest impact terrain rules of pretty much game I can remember. It's not a huge determining factor. Mostly the reason you put terrain down is because it looks nice.


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Blackhearts Reaver
post Yesterday, 07:31 PM
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1750 is actually a points level that allows cetrtain builds to be too mean. At 2000 it means the overall power is a bit more even for a big 2.25hr turn around game....

Stuff dies really fast now. Faster than 7th ed and that is saying something. Movement is not bogged down in templat/blast spacing or minute charge range (random charge rg and only within 1 " has made it >> leave 20" to be sure. )

the game is alot faster and simpler with all units running on the one stat line and transport rules being much simpler.

2000 will be fine and will allow most list cope with most things. At 1500 it is tactical building lists but some armies will have and advantage. at 1000 points some armies will have a big advantage. IE a tourney organiser looking at 1000 or 1500 should look at there list building criteria very carefully because there are some heinous things you can do now the Force orgs are so varied ..... with only keywords for allies. and factions being a bit more broad.

Once codex start dropping it will only get worse. The snippets form the marine one will have them ruling the roost til the others get a proper codex.


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Mango
post Yesterday, 10:46 PM
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QUOTE(Chaplain_Fortis @ Jul 25 2017, 06:56 PM) *

Either way this edition has the smallest impact terrain rules of pretty much game I can remember. It's not a huge determining factor. Mostly the reason you put terrain down is because it looks nice.


You actually make my point for me.

People are playing 8th edition with 7th edition terrain, half of which is ineffective so in general they are playing on shooting galleries hence the noise in many forums about whomever goes first wins.

TOs and people need to look at their 7th ed terrain, throw out half of it which has no 8th edition value and double the remainder to actually provide a tabletop worthy of a competitive battle.

Otherwise its just a shoot off and no good TO wants that.
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Chaplain_Fortis
post Today, 09:52 AM
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I'm not convinced that a shoot off is such a bad thing in this system. What sorts of stuff are you talking about being 8th relevant anyway? Just lots of LOS blockers?


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